Cocos has officially announced the release of an updated version of the Cocos Creator game engine, which became the world’s first engine to support the HarmonyOS 2.0 operating system.
Cocos Creator is a versatile development tool that allows developers to create games for all major platforms such as iOS, Android, Facebook Instant Games, WeChat Mini Games, HTML5 and desktop. The latest version of the engine, Cocos Creator 3.2, was officially unveiled at an event in Shanghai.

Cocos Creator supports both 2D and graphically complex 3D games. In addition, Cocos Creator 3.2 supports packaging games into HarmonyOS apps with the click of a button. In addition, Cocos Creator 3.2 supports the use of the capabilities of the PhysX physics engine. And Cocos Dashboard offers a unified downloader and launch portal for the Cocos Creator and Cocos Creator 3D engines.
Now game developers who started creating their Cocos Creator projects can complete development on the HarmonyOS platform. It is expected that in the near future new games based on this engine will appear in the AppGallery store, among which there may be exclusive HarmonyOS.

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