Nvidia quietly released a new version of its DLSS supersampling technology. DLSS 2.2 debuted in Rainbow Six Siege.

As in the past, the technology allows for very significant productivity gains. In the diagram below, you can see how big the difference is for different modern video cards.

However, the twist is that this is exactly a new version of the technology, and the craftsmen have already been able to apply it to other games, including Call of Duty: Black Ops Cold War, Nioh 2, No Man’s Sky, Death Stranding, Cyberpunk 2077 and Metro Exodus. And it turned out that the new version fixed minor issues that still remained in DLSS 2.1.


For example, in Death Stranding, small black trails of objects in the sky are no longer visible. Also, some users have noted an increase in productivity.
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