Sega plans to release a “super game” to attract the largest community of gamers

Sega aims to create a “super game” by 2026. This is stated in the latest report of the company, which outlines the plan for the coming years. It’s not yet clear exactly what this “supergame” will be, but Sega has high hopes for its current and past high-profile projects, including Sonic.

In the report, Sega CEO Haruki Satomi discusses the “supergame” strategy and the importance of bringing streamers to the project. The company is faced with the task of creating a revolutionary game that would attract more active users than any other existing game project. The key to achieving this goal is the formation of a large community with the participation of not only players, but also streamers. Such a community develops game content as it expands, adding value to the game and attracting even more users.

Along with this, Sega emphasizes the importance of their old games and current titles. To capitalize on them, the company will continue to develop them through remakes, remasters, and reboots, as well as offering subscription games and other forms of monetization across platforms.

Source: Trash Box

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