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Sony “overclocked” the PlayStation 5 – the console produces up to 60 fps in 4K where previously it was only 30 fps. All thanks to VRR support

The Sony PlayStation 5 console has finally received variable refresh rate (VRR) support. And although the task of this technology is primarily to ensure the smoothness of the picture, in this case, as it turned out, gamers will also receive an impressive performance boost in a number of games.

Sony “overclocked” the PlayStation 5 – the console produces up to 60 fps in 4K where previously it was only 30 fps.  All thanks to VRR support

For example, in Marvel’s Spider-Man Remastered, performance rises to 96fps in RT Performance Mode (ray tracing and 1440p dynamic resolution), and in Fidelity Mode 4K, the frequency rises from the previously blocked 30fps to 50-59k / s, that is, simply twice.

The game Ratchet & Clank: Rift Apart offers incredible 110 fps for a console, and this is also with ray tracing (RT Performance Mode). In Fidelity Mode 4K, the indicator also approaches the coveted 60 fps.

Resident Evil Village doesn’t get any boost, still delivering the same 60fps, but the reviewer does note a reduction in input lag. In general, not all games get a performance boost yet, but in any case, this will please PS5 owners. Especially considering that the growth is sometimes huge.

It is worth remembering that the PS5 has an HDMI 2.1 bandwidth for some reason limited to 32 Gb / s, which is why the console displays a picture with 4: 2: 2 subsampling on the screen.

Source: ixbt

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