The authors of Dark Souls talk about the new game: challenging combat, open world and RPG

After two years of relative silence (if we do not take into account the periodic leaks of information to the network), the developers from the studio From Software presented at the Summer Games Fest a gameplay trailer for their new project – Elden Ring. And although the game is called a name that differs from Souls projects, the network has already dubbed it Big Dark Souls. The thing is that the developers decided not to give up what they are good at, so battles with huge monsters, extremely dark locations and character leveling literally migrated from the more famous From Software franchise.

Not so much was told about the storyline, and even extremely vague – in the trailer, gamers were told about some “faded” who, according to the girl in the hood, will soon return. It is with them, apparently, that the main character needs to fight. More about the storyline will be told in the foreseeable future, but quite interesting information was told about the gameplay. For example, a horse has become an important element of the gameplay, which the character can call for travel or for striking at speed. These battles look very fresh and unusual, and it will be much more comfortable to move on a horse than on foot.

Another innovation of Elden Ring is a huge open world that will be available for research without interruptions for loading locations. The developers assure that the seamless loading of territories will allow a completely different look at the process of studying the virtual world. And the combat system has improved significantly – there will be a lot of weapons, there is also magic, special techniques, and so on. And, of course, we couldn’t do without huge bosses, the size of a nine-story building – there are plenty of them here, for every taste and color.

The Elden Ring will be released on January 21, 2022 on PC, PS4, PS5, Xbox One and Xbox Series X | S.

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