As you know, AMD is developing FidelityFX Super Resolution technology, which will be the answer to Nvidia DLSS.
It will also be a supersampling technology designed to improve productivity. Moreover, the technology will be cross-platform, it should be released immediately on PCs and consoles, but at the same time, according to early data, it will allegedly work only with ray tracing effects.

According to the latest data, FidelityFX Super Resolution is just around the corner. The source claims that the technology has already been distributed among the developers, and the announcement is expected in June. At the same time, there are supposedly differences between the versions that were provided to different developers, so it’s too early to talk about the final features and specifications.
Separately, it is worth noting an amazing feature: FidelityFX Super Resolution will supposedly be supported by Nvidia video cards! On the one hand, this is quite logical, given that the technology does not rely on special blocks, as in the GeForce GPU. On the other hand, Nvidia is unlikely to want to support a technology that will directly compete with DLSS.
Also, of course, it will be necessary to wait for the first games with the new technology. On the other hand, given its cross-platform and potential ease of implementation in games, perhaps the first projects will appear very soon.
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