Voice command shots: this is how no one has played Apex Legends yet

Quite often, gamers-enthusiasts connect some non-standard input controllers to their favorite video games – this is usually done by streamers who attract the audience to watch the passage of another hardcore guitar game, for example. But this time, the user’s development not only attracts the audience with a wow effect, but also has every chance for further development and success in the field of video games. The thing is that the famous streamer under the nickname Rudeism has developed his own controller, thanks to which he can transfer the movements of his hand in the real world to the actions of the character in the virtual universe.

In order to destroy enemies in the Apex Legends battle royale, instead of a keyboard and mouse, the gamer took the Arduino hardware platform as a basis, to which he connected (in a rather artisanal way) a microphone and a motion sensor. The developer of his own controller attached all this to the glove, so to speak, after which he demonstrated the gameplay in Apex Legends. Surprisingly, it looks more than playable – the gamer directs his hand towards the enemy, and the virtual weapon from the royal battle repeats the direction of movement. This allows you to accurately aim and shoot from automatic weapons no worse than with a mouse in your hands.

I would also like to note that the user did not use additional keys or controllers to shoot at opponents – instead, he used a microphone located on the Arduino platform printed circuit board. Thanks to voice commands like “bang bang”, “brrrrr” and “skrrrrrrrr” the player was able to activate the shooting function (apparently, he programmed the command left mouse button or gamepad trigger) without using your fingers or anything else. Most likely, some simpler commands can be set up to make shooting faster, but, naturally, this development has huge potential.

For example, this controller, even if the developer himself calls it very unsightly, allows people with disabilities to play shooters quite comfortably – there is no need to shoot with your toes or get used to unusual input devices. And, of course, in games for virtual reality helmets, this development will show itself one hundred percent – the immersion will be much higher than when using a gamepad.

Source: Trash Box

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