Cyberpunk 2077’s first big update released

CD Projekt Red has released the long-awaited big update for the infamous Cyberpunk 2077 game.

The first major Cyberpunk 2077 update has been released. Stability and performance are improved, and many bugs and shortcomings are fixed

Patch 1.1 for Cyberpunk 2077 is now available on PC, consoles and Stadia. The update is rather big, the size is 6-9 GB on Steam, about 1 GB on GOG, 16 GB on Xbox and PS4.

As the developers promise, in this update they are focused on improving the stability of the game. Improvements aimed at this will appear in version 1.2 and other updates planned in the future. The list of corrected shortcomings and shortcomings is indeed very long. We paid a lot of attention to memory usage and crashes.

In particular, the algorithm was improved according to which memory was used by systems of characters, interaction with the world, navigation, in-game videos (news and TV shows), vegetation, laser effects, mini-maps, devices, AI, traffic, destruction of the environment, use of a video card and so on, fixed bugs that caused the game to crash.

A number of bugs that caused the game to crash on PlayStation 4 have been fixed, as well as performance optimization when handling crowds on PlayStation 4 Pro and PlayStation 5. The developers have improved the memory usage algorithm during character creation, using mirrors, scanning, remote camera control, and map navigation and gear menus on Xbox One, Xbox One X, and Xbox One S. And that’s not a complete list.

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